tegagame tegagame
  • Home
  • Helpful Text
    • Non-fungible token
    • Construct 3 tutorial
  • Portfolio
    • Portfolio 01
    • Portfolio 02
  • Contact
  • SC
  • Facebook
  • Twitter
  • Pinterest
  • YouTube

Construct 3 Tutorial

Construct 3 Tutorial

INTRODUCTION TO FOR LOOPS

INTRODUCTION TO FOR LOOPS Now, we look at loops because loops are one of the easiest ways to automate tasks…

Read More
Construct 3 Tutorial

INTRODUCTION TO FUNCTIONS

INTRODUCTION TO FUNCTIONS We will talk about all functions. The function is significant, especially when it comes to making your…

Read More
Construct 3 Tutorial

AN ESSENTIAL SKILL TO HAVE!

AN ESSENTIAL SKILL TO HAVE! We will talk about rapid prototyping and how it’s such an essential skill for you…

Read More
Construct 3 Tutorial

VARIABLES

VARIABLES We need to talk about the scope of variables. The scope of variables is where a variable can be…

Read More
Construct 3 Tutorial

‘ON START OF LAYOUT’ and ‘EVERY TICK’

‘ON START OF LAYOUT’ and ‘EVERY TICK’ Review some other entries in ‘Event sheet 1’ Now, I’m using the free…

Read More
Construct 3 Tutorial

EVENTS

EVENTS Those are some ‘Sprites’ I’ll remove a few of these here. We click on Behaviors and add new behaviors.…

Read More
Load More
  • Facebook
  • Twitter
  • Pinterest
  • YouTube

© 2022 tegagame. Game developer.

Top
tegagame
  • Home
  • Helpful Text
    • Non-fungible token
    • Construct 3 tutorial
  • Portfolio
    • Portfolio 01
    • Portfolio 02
  • Contact
  • SC

Type above and press Enter to search. Press Esc to cancel.