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Shading Let’s look at how we can make tile maps to our advantage. Because our tile map is square, you want to emphasize that. We can add another tile map. Sometimes, people have multiple tile maps in there, and that’s what we’re going to do at this point. Let’s call it TilemapForground, and we’ll clone this object type. There are some things we have to do here. We only get two layers. I believe we…